FMLCommonHandler.instance().bus().register(new PlayerJoin());
That is the bus I used to register it.
@SubscribeEvent
public void onPlayerJoinServer(PlayerLoggedInEvent event) {
event.player.addChatMessage(new ChatComponentText("test"));
return;
}
That is my event. When I join a singleplayer world it sends me the "test" message but not when I join a multiplayer server. (Like Mineplex) Please let me know why this may be happening, thank you!