This question is related to another post of mine: why allocate_shared and make_shared so slow
In here I can describe the question more clearly.
Think about the following code:
struct A {
char data_[0x10000];
};
class C {
public:
C() : a_() { }
A a_;
};
int main() {
C c;
return 0;
}
I found for the code C() : a_()
, the compiler uses memset(addr,0,0x10000)
as the constructor of the A. And if the type A has a empty constructor, the asm code is right.
To describe the issue more clearly, I wrote some test code:
#include <stdlib.h>
struct A {
//A() {}
char data_[0x10000];
void dummy() { // avoid optimize erase by compiler
data_[rand() % sizeof(data_)] = 1;
}
int dummy2() { // avoid optimize erase by compiler
return data_[0];
}
};
class B {
public:
template<class ... T> B(T&...t)
: a_(std::forward<T>(t)...) {
}
A a_;
};
class C {
public:
C() : a_() {
}
A a_;
};
template<class ... T>
int test(T&...t) {
A a(t...);
a.dummy();
return a.dummy2();
}
int main() {
A a;
a.dummy();
auto r1 = a.dummy2();
auto r2 = test();
B b;
b.a_.dummy();
auto r3 = b.a_.dummy2();
C c;
c.a_.dummy();
auto r4 = c.a_.dummy2();
return r1 + r2 + r3 + r4;
}
I compiled the code with vs2017, in windows 10, x86 release build. Then I checked the asm code:
template<class ... T>
int test(T&...t) {
00E510B8 call _chkstk (0E51CE0h)
00E510BD mov eax,dword ptr [__security_cookie (0E53004h)]
00E510C2 xor eax,ebp
00E510C4 mov dword ptr [ebp-4],eax
A a(t...);
00E510C7 push 10000h
00E510CC lea eax,[a]
00E510D2 push 0
00E510D4 push eax
00E510D5 call _memset (0E51C3Ah)
00E510DA add esp,0Ch
a.dummy();
00E510DD call dword ptr [__imp__rand (0E520B4h)]
}
00E510E3 mov ecx,dword ptr [ebp-4]
It is very clear that the function test()
calls memset(p, 0, 0x10000)
.
And if I add an empty constructor in A (line A(){}
), the compiler removes the memset.
So why does the code call memset when type A does not have constructor but does not call memset when A has a constructor?
Is it part of the c++ standard, or just a compiler bug?
Obviously the memset(p, 0, sizeof(T)) is useless and harmful which slows down the program. How do I workaround it?