I'm a student at university. I work mostly with Java, C++ is very new to me, so I probably make many silly mistakes and I have upcoming exams to cope with. Don't be too harsh with me.
Note: I can NOT use C++ std::string because I need to work with C-strings due to university tasks!
Referring to my studies and the question I asked about pointers and const
arguments (which you find here) I tried messing around with memory management but it seems it has no effect, or I just misunderstood some aspects about sizeof
or actual sizes of certain elements.
This is my class Person:
Person.cpp
using namespace std;
Person::Person()
{
Person::name = new (char[64]);
Person::adress = new (char[64]);
Person::phone = new (char[64]);
cout << "standard constructor called; object created, allocated " << sizeof(name) << "+" << sizeof(adress) << "+" << sizeof(phone) << "bytes" << endl;
}
Person::Person(const char *name, const char *adress , const char *phone)
{
Person::name = new (char[strlen(name)]);
Person::adress = new (char[strlen(adress)]);
Person::phone = new (char[strlen(phone)]);
setName(name);
setAdress(adress);
setPhone(phone);
cout << "general constructor called; object created, allocated " << sizeof(this->name) << "+" << sizeof(this->adress) << "+" << sizeof(this->phone) << "bytes" << endl;
};
Person::Person(Person const &other)
{
Person::name = new (char[strlen(other.getName())]);
Person::adress = new (char[strlen(other.getAdress())]);
Person::phone = new (char[strlen(other.getPhone())]);
setName(other.getName());
setAdress(other.getAdress());
setPhone(other.getPhone());
cout << "copy constructor called; object created, allocated " << sizeof(name) << "+" << sizeof(adress) << "+" << sizeof(phone) << "bytes" << endl;
};
Person::~Person()
{
delete [] name;
delete [] adress;
delete [] phone;
cout << "destructor called; object removed" << endl;
};
I tried to spare memory with creating a C-string with a string length of the given parameters. Thinking that a C-string is a char array, sparing chars would result in sparing memory, e.g. a C-string of "John" takes up less memory than a C-string of "Jonathan".
So now I'm not sure if I just got the wrong concept of C-strings or char arrays, or my implementation is just faulty.
In my main I create the following objects:
int main()
{
Person t;
t.printPerson();
cout << "size of t: " << sizeof(t) << endl;
Person p("John", "some street", "0736182");
p.printPerson();
cout << "size of p: " << sizeof(p) << endl;
Person x(p);
x.printPerson();
cout << "size of x: " << sizeof(x) << endl;
Person y("Jonathan", "Lancaster Ave 53", "3584695364");
y.printPerson();
cout << "size of y: " << sizeof(y) << endl;
cin.get();
};
But I alwas get a size of 24 per object, so 8 for each member variable. Why is that?
Thanks in advance.