There are a number of smaller errors here that are adding up.
First, check the bounds on your for loop. You're iterating from index 1 to index strlen(str1)
, inclusive. That's a reasonable thing to try, but remember that in C, string indices start from 0 and go up to strlen(str1)
, inclusive. How might you adjust the loop to handle this?
Second, take a look at this line:
if (&str1[m] == " ") {
Here, you're attempting to check whether the given character is a space character. However, this doesn't do what you think it does. The left-hand side of this expression, &str1[m]
, is the memory address of the mth character of the string str1
. That should make you pause for a second, since if you want to compare the contents of memory at a given location, you shouldn't be looking at the address of that memory location. In fact, the true meaning of this line of code is "if the address of character m in the array is equal to the address of a string literal containing the empty string, then ...," which isn't what you want.
I suspect you may have started off by writing out this line first:
if (str1[m] == " ") {
This is closer to what you want, but still not quite right. Here, the left-hand side of the expression correctly says "the mth character of str1
," and its type is char
. The right-hand side, however, is a string literal. In C, there's a difference between a character (a single glyph) and a string (a sequence of characters), so this comparison isn't allowed. To fix this, change the line to read
if (str1[m] == ' ') {
Here, by using single quotes rather than double quotes, the right-hand side is treated as "the space character" rather than "a string containing a space." The types now match.
There are some other details about this code that need some cleanup. For instance, look at how you're printing out each character. Is that the right way to use printf
with a character? Think about the if statement we discussed above and see if you can tinker with your code. Similarly, look at how you're reading a string. And there may be even more little issues here and there, but most of them are variations on these existing themes.
But I hope this helps get you in the right direction!