I keep getting this error. Here's the full traceback.
Traceback (most recent call last):
File "C:/Users/Luc/PycharmProjects/game_practice/game.py", line 23, in
<module>
run_game()
File "C:/Users/Luc/PycharmProjects/game_practice/game.py", line 13, in
run_game
player = Player(ai_settings, screen)
File "C:\Users\Luc\PycharmProjects\game_practice\player.py", line 8, in
__init__
self.rect.centerx = screen.rect.left
AttributeError: 'pygame.Surface' object has no attribute 'rect'
Here's the code for the "Player" file that's having an issue:
class Player:
def __init__(self, ai_settings, screen):
self.screen = screen
self.screen_rect = screen.get_rect()
self.rect = pygame.Rect((0, 0), (ai_settings.player_width,
ai_settings.player_height))
self.rect.centerx = screen.rect.left
self.rect.centery = screen.rect.ai_settings.screen_height / 2
self.color = ai_settings.player_color
def draw_player(self):
pygame.draw.rect(self.screen, self.color, self.rect)
When I comment these two lines:
self.rect.centerx = screen.rect.left
self.rect.centery = screen.rect.ai_settings.screen_height / 2
The program runs with the rectangle initialized at (0,0) like its supposed to, so I am not really sure why the object has an attribute error when I include the other lines.