I am entirely new to iOS, and for my first project I am trying to make a chaos game app, which naturally requires a large number of points be drawn. Ideally, I need 10^5 to 10^6 individual pixel points for the illustrations.
This is a performance concern. Right now, I am using CGRect
with very small height and width, is there a less expensive way to do this?
I dont need to draw all of the dots at once, but I do need them to appear on screen over a reasonable period of time to show the progression of the emerging fractal.