this is my situation.
using Unity.
using firebase messaging SDK for unity.
using the android phone.
using google play service in my project.
I installed the latest version of firebase messaging SDK to my unity project.
it works well, has no problem.
but Firebase messaging SDK makes my phone so hot.
I think this SDK is using many CPU resources.
it's not happened before installing firebase SDK to my project.
if I turn off the app or go to background, it's cooling down so fast.
I don't want to make a heater app with firebase OMG!
help me plz...