I want to play buffered audio in my game for long music files (sort of streaming). It seems I have to use html audio: Buffered audio in SoundJS
However, I still want to use webaudio for sound effects (to avoid delay on mobile browsers, for example).
Is this doable? Can I use html audio for some sounds and web audio for other sounds in the same page, or I'll have to manually create some html audio tags for my music files?