As far as I know, if I have a class such as the following:
class TileSurface{
public:
Tile * tile;
enum Type{
Top,
Left,
Right
};
Type type;
Point2D screenverts[4]; // it's a rectangle.. so..
TileSurface(Tile * thetile, Type thetype);
};
There's no easy way to programatically (using templates or whatever) go through each member and do things like print their types (for example, typeinfo's typeid(Tile).name()).
Being able to loop through them would be a useful and easy way to generate class size reports, etc. Is this impossible to do, or is there a way (even using external tools) for this?