I'm trying to play a wav file from a .NET Core console application (No, I'm not using the console beep. Weird requirements, I know.). I figured I could do that using OpenAL. I'm able to read the file in fine, but then when I try to play it, it fails on the first line:
int handle = AL.GenBuffer();
I get the exception: InvalidOperationException: Could not load openal32.dll
. I'm using the OpenTK.NETCore NuGet package. Am I missing something?