Having a struct such as:
struct PAIR {
vector<double> a;
vector<double> b;
};
Is using a function like the following a proper way to release the memory after defining and populating such a struct? If not, how do you deal with this situation?
void release(PAIR& p){
vector<double>().swap(p.a);
vector<double>().swap(p.b);
}
Isn't there a way to call some predefined/std function on PAIR itself to release memory?
Note that I'm not using new
, etc. so definitions are simply like PAIR p;
. Also, the struct is much more complex than just a pair of vectors that could have been defined using a std::pair
.
All the related questions in SO on releasing memory for vectors are either about vectors themselves or vectors of a struct, not a struct containing multiple vectors. I'm looking for an elegant way to release memory used by such a struct.
Context
The vectors get really big, and I want to release the memory as soon as I can. But that lifetime/usability reaches in the middle of function! I don't want to spread the functionality in this function to multiple functions. These are pretty complicated computations and don't want to mess things up.