I have my own implementation of C hash_map_t struct that I can use as below?
// string value allocator
allocator_t *str_value_allocator;
allocator_init(&str_value_allocator, string_allocate_handler, string_deallocate_handler);
str_hash_map_init(&str_hash_map, str_value_allocator, 5);
str_hash_map_put(str_hash_map, test_key, test_val, strlen(test_val));
str_hash_map_get(str_hash_map, test_key, NULL)
str_hash_map_remove(str_hash_map, test_key)
str_hash_map_free(str_hash_map);
I would like to use this hash map in function like below:
void handle_keyboard_input(char **tokens, size_t num_tokens) {
char *virtual_key_name = strtok(tokens[1], " ");
size_t num_flags = 0;
char **modifier_flags = str_split(tokens[2], ", ", &num_flags);
// map virtual_key_name (char *) to virtual_key code (int)
// foreach modifier flag (char *) map to modifier flag code (int)
}
I can create 2 hash_maps for key_name -> key_code mapping and flag_name -> flag_code mapping. The problem is that I don't want to create this flag each time the request handler function is called but have only one data structure instance from first call of the function and in successive function invocations I want to reuse this data structure (data store) already created.
My hash_map is created on the heap so there isn't possibility to allocate it like the array somewhere inside library source code file.
In Java or even C++ I could create some Singleton pattern or static member but such concept is not available in C language. Probably I could create this hash_map at program startup somewhere at the beginning of program but how could I pass reference to library used by the program.
My recent idea was to use static hash_map_t variable inside my handle_keyboard_input function
and somehow initialised it only when it is NULL (the first function call), and if variable isn't NULL in successive calls just reuse previously initialised hash_map_t structure.
What will be the best approach to this problem?
UPDATE
Could I use such code?
static str_hash_map_t *virtual_keys_map = NULL;
static str_hash_map_t *modifier_flags_map = NULL;
if (virtual_keys_map == NULL) {
virtual_keys_map_init(&virtual_keys_map);
}
if (modifier_flags_map == NULL) {
modifier_flags_map_init(&modifier_flags_map);
}