I have a class that contains a tree structure implemented by a vector< vector< Node > >
where Node
contains a bunch of attributes exposed via getters/setters.
class Tree
{
vector< vector< Node > > mGrid;
printTree(std::ostream& output = std::cout);
};
class Node
{
double property1 { return mProp1; }
double property2 { return mProp2; }
};
printTree()
is currently hardwired to use property tstep:
void Tree::printTree( ostream& output )
{
...
for (unsigned t = 0; t < mGrid.size(); ++t)
{
toPrint = "";
for (unsigned state = 0; state < mGrid[t].size(); ++state)
{
toPrint += to_string_with_precision( mGrid[t][state].tstep(), 1 );
...
Is there some slick / convenient / object-oriented way of generalizing this function so that it can print out any of Node's properties (rather than only spitting out the hardwired tstep() property or essentially doing the same thing via if/then statements).
I've done things like this in C using function pointers, but this is C++ and the C++ FAQ says not to mess with pointers to member functions.