#include <iostream>
#include <cassert>
using namespace std;
//constants:
const int MIN_HEIGHT = 3;
const int MIN_WIDTH = 3;
const int MAX_HEIGHT = 20;
const int MAX_WIDTH = 60;
const char H = 'h';
const char W = 'w';
const char B = 'b';
const char F = 'f';
const char Q = 'q';
//prototypes:
void drawRectangle(int row, int col, char border, char fill);
void displayChoices();
char getChoice(char h, char w, char b, char f, char q);
int main()
{
char border, fill, choice;
cout << endl << "Welcome! \n";
drawRectangle (10,10, '#','*');
cout << endl << "Choose from the following: \n";
displayChoices();
getChoice(H, W, B, F, Q);
//drawRectangle();//not sure how to get the changed value from getChoice
//if height is changed, update height. If width is changed, update width of rect.
//if border is changed, update rectangle border. If fill is changed, update rectangle fill
}
//draws rectangle
void drawRectangle(int row, int col, char border, char fill)
{
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
if ((i == 0) || (i == (row - 1)) || (j == 0) || (j == (col - 1))) {
cout << border;
}
else {
cout << fill;
}
}
cout << endl;
}
}
//diplays users choices between height, width
//border and quit
void displayChoices()
{
cout << "h) Change the height.\n";
cout << "w) Change the width.\n";
cout << "b) Change the border character.\n";
cout << "f) Change the fill character.\n";
cout << "q) Quit program.\n";
}
//takes users choice and asks for the new value or character
char getChoice(char h, char w, char b, char f, char q) {
char choice, newBorder, newFill;
int newHeight, newWidth, count = 0;
cin >> choice;
while ((choice != h && choice != w && choice != b && choice != f && choice != q)) {
cout << "Not a valid choice. Choose again.\n";
cin >> choice;
}
if (choice == q)
return 0;
else if (choice == h) {
cout << "Enter new height between " << MIN_HEIGHT << " and " << MAX_HEIGHT << ": \n";
cin >> newHeight;
while ((newHeight < MIN_HEIGHT) || (newHeight > MAX_HEIGHT)) {
cout << "That number is not in range. Try again.\n";
cout << "Enter a number between " << MIN_HEIGHT
<< " and " << MAX_HEIGHT << ": ";
cin >> newHeight;
} return newHeight;
}
else if (choice == w) {
cout << "Enter new width between " << MIN_WIDTH << " and " << MAX_WIDTH << ": \n";
cin >> newWidth;
while ((newWidth < MIN_WIDTH) || (newWidth > MAX_WIDTH)) {
cout << "That number is not in range. Try again.\n";
cout << "Enter a number between " << MIN_WIDTH
<< " and " << MAX_WIDTH << ": ";
cin >> newWidth;
} return newWidth;
}
else if (choice == b) {
cout << "Enter new border character: \n";
cin >> newBorder;
return newBorder;
}
else if (choice == f) {
cout << "Enter new fill character: \n";
cin >> newFill;
return newFill;
}
}
I am trying to create an application to draw a rectangle where the height, width, border, and fill of the rectangle can be changed by the user (one at a time). I am having trouble understanding how to access/save the user's input (change to the rectangle) and drawing the new rectangle with the updated value. I am just now learning C++ so my code may not even be the right way to approach this problem. Any help or guidance is appreciated.