I'm using a JLabel in an attempt to draw an animated gif image onto it. I can use the constructor new JLabel(new ImageIcon(FML.class.getResource("giphy.gif")));
and that will work just fine however when I go override the paint method it just doesn't seem to want to draw it, at all. The image isn't still, it's not there! I should mention that both methods shown below work perfectly fine with a PNG but not a GIF. Am I missing something or is this a java bug?
(Using java 1.8)
Edit: I've been looking around and it seems that I'm not completely off point on what I need to be doing but I'm missing something. I've seen many posts Like this one but that doesn't seem to be working in this case.
I should note that there's literally nothing else going on in the class, it's a simple JPanel.
import java.awt.EventQueue;
import java.awt.FlowLayout;
import java.awt.Graphics;
import java.awt.GridBagLayout;
import java.awt.Image;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import javax.swing.Icon;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class FML {
public static void main(String[] args) {
new FML();
}
public FML() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException ex) {
} catch (InstantiationException ex) {
} catch (IllegalAccessException ex) {
} catch (UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Test");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().setLayout(new FlowLayout());
frame.getContentPane().add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private ImageIcon animatedGif;
public TestPane() {
setLayout(new GridBagLayout());
JButton btn = new JButton(new ImageIcon(FML.class.getResource("FmDxW.png")));
btn.setSize(50, 50);
btn.setRolloverEnabled(true);
animatedGif = new ImageIcon(FML.class.getResource("giphy.gif"));
btn.setRolloverIcon(animatedGif);
add(btn);
btn.addMouseListener(new MouseAdapter() {
@Override
public void mouseEntered(MouseEvent e) {
animatedGif.getImage().flush();
}
});
//I need this
final ImageIcon image = new ImageIcon(FML.class.getResource("giphy.gif"));
//To render over this
final ImageIcon image2 = new ImageIcon(FML.class.getResource("fmDxW.png"));
//I'm not understanding why I can add the gif into the constructor but the paint method fails.
JLabel label = new JLabel(image) {
@Override
public void paint(Graphics g) {
super.paint(g);
g.drawImage(image2.getImage(), 64, 64, this);
}
};
//setSize because I want to be 100% sure that it's loading the correct size.
//Removing it doesn't affect the problem at hand.
label.setSize(64, 64);
add(label);
}
}
}