update: I was procrastinating and cleaned and improved your code. At the end of this answer.
If all you need is for a number to be consistently incremented based on time, add a function that updates a value based on time.
Here's an example showing not only how to do that but also how to compartmentalize your code into functions and how to use better code formatting and variable names.
#include <stdio.h> // printf()
#include <time.h> // time()
#include <stdlib.h> // random()
#include <unistd.h> // sleep()
int updateValue(int lastValue, int amountPerSecond) {
static time_t lastTime = -1;
time_t currentTime = time(NULL);
int newValue = lastValue;
if (lastTime != -1) {
newValue += amountPerSecond * (currentTime - lastTime);
}
lastTime = currentTime;
return newValue;
}
void seedRandom() {
// Don't use this in production code.
srandom(time(NULL));
}
int sleepRandomly() {
const int SLEEP_RANGE_IN_SECS = 5;
// sleep( 0..5 seconds )
int timeToSleep = random() % (SLEEP_RANGE_IN_SECS + 1);
sleep(timeToSleep);
return timeToSleep;
}
int main() {
const int AMOUNT_PER_SECOND = 5;
int value = 0;
// How many times to run the loop
int numCycles = 5;
seedRandom();
// Initialize the updateValue() start time
value = updateValue(value, AMOUNT_PER_SECOND);
while (numCycles--) {
int amountSlept = sleepRandomly();
int newValue = updateValue(value, AMOUNT_PER_SECOND);
printf("Slept %d seconds.", amountSlept);
printf("Value updated: %10d + (%d secs * %4d amount/secs) = %10d\n",
value, amountSlept, AMOUNT_PER_SECOND, newValue);
value = newValue;
}
return 0;
}
Cleaned up version of your code, and then I just kept improving it.
#include <stdio.h> // printf()
#include <string.h> // strlen()
#include <stdarg.h> // vsnprintf()
#include <unistd.h> // STDIN_FILENO
#include <sys/time.h> // gettimeofday()
#include <time.h>
#include <termios.h>
#include <errno.h>
#include <signal.h>
// TODO: convert the menus to tables:
// key - desc count cost effect
// TODO: add all income sources in a list so it's easy to add more
// without changing code
// TODO: the current pricing is off
// TODO: convert to C++ so we can use classes
// TODO: only use one menu, it's nicer to use
// one global value so we can ensure that we restore
// stdin's terminal settings
struct termios g_oldStdinTermios;
int g_keepGoing = 1;
typedef struct {
int count;
int zahl;
int zahlIncrement;
int geldPerSecondIncrement;
} IncomeSource;
typedef struct {
char lastMessage[100];
// try to avoid global variables, pass them instead
// one variable per line
int geld;
int geldPerSecond;
int geldPerClick;
IncomeSource werkzeug;
IncomeSource stand;
// Use consistent capitalization: sound be "mine"
IncomeSource mine;
IncomeSource bank;
IncomeSource oil;
} Values;
void setLastMessage(Values *values, const char *fmt, ...) {
va_list ap;
va_start(ap, fmt);
(void) vsnprintf(values->lastMessage, sizeof(values->lastMessage), fmt, ap);
va_end(ap);
}
void clearLastMessage(Values *values) {
// clear lastMessage after valid choice
values->lastMessage[0] = '\0';
}
void initializeValues(Values *values) {
clearLastMessage(values);
// use spaces around assignment and operators
values->geldPerSecond = 0;
values->geld = 10000;
// count, cost, cost increment (1/n), geldPerSecond increment
values->werkzeug = (IncomeSource){0, 10, 10, 0};
// BUG: number of stands doesn't increase geld per second
// or geld per click
values->stand = (IncomeSource){0, 100, 10, 0};
values->mine = (IncomeSource){0, 500, 10, 1};
values->bank = (IncomeSource){0, 1000, 10, 10};
values->oil = (IncomeSource){0, 10000, 10, 100};
values->geldPerClick = 1 + values->werkzeug.count / 10;
}
void clearScreen() {
// use ANSI escape sequences
const char *ANSI_MOVE_TO_1_1 = "\x1B[1;1H";
const char *ANSI_CLEAR_SCREEN = "\x1B[2J";
printf("%s%s", ANSI_CLEAR_SCREEN, ANSI_MOVE_TO_1_1);
}
char upcase(char c) {
if (c < 'a' || c > 'z') {
return c;
}
return 'A' + (c - 'a');
}
void setNonBlockingBufferingStdinTermios() {
struct termios new_;
tcgetattr(STDIN_FILENO, &g_oldStdinTermios);
new_ = g_oldStdinTermios;
new_.c_lflag &= ~ICANON;
tcsetattr(STDIN_FILENO, TCSANOW, &new_);
}
void restoreStdinTermios() {
tcsetattr(STDIN_FILENO, TCSANOW, &g_oldStdinTermios);
}
long getElapsedTimeInMs(struct timeval *start) {
struct timeval now;
gettimeofday(&now, NULL);
// in microseconds
long elapsed = ((now.tv_sec - start->tv_sec) * 1000000
+ now.tv_usec - start->tv_usec);
return elapsed / 1000;
}
char getCharacter() {
struct timeval start;
gettimeofday(&start, NULL);
char input = -1;
while (read(STDIN_FILENO, &input, 1) == -1
&& errno == EAGAIN
&& getElapsedTimeInMs(&start) < 500) {
}
return upcase(input);
}
void updateGeld(Values *values) {
static time_t lastTime = -1;
time_t currentTime = time(NULL);
if (lastTime != -1) {
values->geld += values->geldPerSecond * (currentTime - lastTime);
}
lastTime = currentTime;
}
void printHeader(Values *values) {
const char *UPPER_LEFT = "\u2554";
const char *UPPER_RIGHT = "\u2557";
const char *LOWER_LEFT = "\u255a";
const char *LOWER_RIGHT = "\u255d";
const char *HORIZONTAL = "\u2550";
const char *VERTICAL = "\u2551";
updateGeld(values);
// Automatically expand the box as the size
// of geld grows.
const int BORDER_WIDTH = 3;
char geldStr[20];
snprintf(geldStr, sizeof(geldStr), "$ %d", values->geld);
// Move code used more than once into its own function
clearScreen();
printf("%s", UPPER_LEFT);
for (int i = 0; i < (2 * BORDER_WIDTH + strlen(geldStr)); i++) {
printf("%s", HORIZONTAL);
}
printf("%s\n", UPPER_RIGHT);
// use spaces around commas
printf("%s %s %s %s\n",
VERTICAL, geldStr, VERTICAL, values->lastMessage);
printf("%s", LOWER_LEFT);
for (int i = 0; i < (2 * BORDER_WIDTH + strlen(geldStr)); i++) {
printf("%s", HORIZONTAL);
}
printf("%s\n", LOWER_RIGHT);
}
void upgrade(Values *values, IncomeSource *source) {
if (values->geld < source->zahl) {
setLastMessage(values, "Not enough money(%d/%d$)",
source->zahl, values->geld);
return;
}
clearLastMessage(values);
values->geld -= source->zahl;
source->count++;
source->zahl += source->zahl / source->zahlIncrement;
values->geldPerSecond += source->geldPerSecondIncrement;
}
char getUpgradeInput(Values *values) {
clearScreen();
printHeader(values);
printf(" 0 - Tools(10 for 1 more Money)(%d)(%d$)\t\t+%d/click\n",
values->werkzeug.count, values->werkzeug.zahl, values->geldPerClick);
printf(" 1 - Lemon Stands(%d)(%d$)\t\t\t+%d/sec\n",
values->stand.count, values->stand.zahl,
values->stand.count * values->stand.geldPerSecondIncrement);
printf(" 2 - Mines(%d)(%d$)\t\t\t\t+%d/sec\n",
values->mine.count, values->mine.zahl,
values->mine.count * values->mine.geldPerSecondIncrement);
printf(" 3 - Banks(%d)(%d$)\t\t\t\t+%d/sec\n",
values->bank.count, values->bank.zahl,
values->bank.count * values->bank.geldPerSecondIncrement);
printf(" 4 - Oil Refinerys(%d)(%d$)\t\t\t+%d/sec\n",
values->oil.count, values->oil.zahl,
values->oil.count * values->oil.geldPerSecondIncrement);
printf(" Q - Back to main menu\n");
printf("> ");
fflush(stdout);
return getCharacter();
}
void upgradeLoop(Values *values) {
char input = ' ';
while (input != 'Q' && g_keepGoing) {
input = getUpgradeInput(values);
switch (input) {
case '0':
upgrade(values, &values->werkzeug);
values->geldPerClick = 1 + values->werkzeug.count / 10;
break;
case '1':
upgrade(values, &values->stand);
break;
case '2':
upgrade(values, &values->mine);
break;
case '3':
upgrade(values, &values->bank);
break;
case '4':
upgrade(values, &values->oil);
break;
case 'Q':
break;
default:
break;
}
}
}
char getMainInput(Values *values) {
printHeader(values);
// make this easier to read in the code...
printf(" _ - [Space] get money\n");
printf(" U - Upgrades\n");
printf(" Q - Quit\n");
printf("> ");
fflush(stdout);
return getCharacter();
}
void mainLoop(Values *values) {
char input = ' ';
// while..do is easier to read and understand than do..while
while (input != 'Q' && g_keepGoing) {
// Encapsulate code in functions to make your program's logic
// easier to follow
input = getMainInput(values);
// Use a switch statement here and use character values
// rather than integers
switch (input) {
case ' ':
values->geld += values->geldPerClick;
clearLastMessage(values);
break;
case 'U':
upgradeLoop(values);
clearLastMessage(values);
case 'Q':
break;
default:
break;
}
};
}
void sigintHandler(int signal) {
printf("SIGINT received, cleaning up.\n");
restoreStdinTermios();
g_keepGoing = 0;
}
int main() {
Values values;
initializeValues(&values);
setNonBlockingBufferingStdinTermios();
signal(SIGINT, sigintHandler);
mainLoop(&values);
restoreStdinTermios();
return 0;
}