Hello all,
This is my first time posting here, but I've got a (possibly really stupid) problem. Im looking to make a simple 3d viewer to use in a web page and I want to do this throught Unity (WebGL). This 3D interactive viewer needs to respond to clicks and pass a message to another part of the website.
the things that are going to be clicked are coming from Cinema4D.
my problem shown in the pictures is I want these boxes to be clickable (they will work as filters for another part of the site). But I have not yet found a way to easily do this (I've seen Ray casts passing but I think that that is not needed for something as basic as this).
I am a rookie but willing to learn, if anybody can educate me what im doing wrong that would be great!
Thanks in advance