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I am new to SceneKit, currently playing around with it.

I use 4 boxes as walls to create a sort of skybox. box

Each box/wall has its own starfield texture. Currently this causes the borders of the walls to be visible. I want to remove these line borders, any idea?

Xartec
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1 Answers1

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That is a result of the texture you use, which is not seamless. Look into "seamless tileable" textures. A much better approach to do what you are trying to do however, is to use the scene’s background property as explained in the answer of this question: How to set contents of scenekit background to cube map

Xartec
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