I have an issue trying to make a copy of BufferedImage
object.
I'm using drawImage (BufferedImage image, int x, int y, ImageObserver observer)
method to draw the original image on the new one, and i'm setting BufferedImage.TYPE_INT_ARGB
for each image, however, when i print the values of new image colors, the RGBA values are slightly different.
I need to make a copy of the original image because i have a JPanel
holding an image to be drawn as background. In other parts of my application i have to get the image from the panel, but i would like to return a copy to avoid the image to be modified from elsewhere.
How can i solve this issue?
Code:
import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
public class BufferedImageColorBug
{
public static void main (String [] a) {
Color [] colors = {
new Color (202,230,186,14),
new Color (254,65,188,214),
new Color (247,104,197,198),
new Color (158,93,79,239),
new Color (235,45,57,194),
new Color (155,77,126,150),
new Color (164,237,20,172),
new Color (184,106,97,191),
new Color (187,249,135,85),
new Color (236,112,98,24)
};
BufferedImage image = new BufferedImage (colors.length, 1, BufferedImage.TYPE_INT_ARGB);
for (int x = 0; x < colors.length; x ++) image.setRGB (x, 0, colors [x].getRGB ());
BufferedImage copy = new BufferedImage (image.getWidth (), image.getHeight (), BufferedImage.TYPE_INT_ARGB);
Graphics2D g2d = copy.createGraphics ();
g2d.drawImage (image, 0, 0, null);
g2d.dispose ();
for (int x = 0; x < colors.length; x ++) {
Color color = new Color (copy.getRGB (x, 0), true);
System.out.println (color.getRed () + "," + color.getGreen () + "," + color.getBlue () + "," + color.getAlpha ());
}
}
}
This is the ouput i get:
200,237,182,14
254,66,188,214
247,104,197,198
158,93,79,239
235,45,57,194
155,76,126,150
165,237,19,172
184,105,97,191
186,249,135,85
234,117,96,24
EDIT
I talked about cloning image because this is my aim, but with this question i would like to understand why rgba values are different between images.
I already tried to use BufferedImage.TYPE_INT_ARGB_PRE
, but it didn't help.