I'd like to write a GLSL compute shader that works like an OpenCL application. I'm a newbie in GPGPU so i don't even know if it is possible.
The problem is that i'd like to run that program without needing a graphic server, like X11 on Unix. Is there a way i can initialize a dummy glContext to run that program in any terminal, without needs of graphic environment?
The host application is written in C++, if it matters anything.