I am working on a chat app (think whatsapp). In one viewcontroller a user will pick a photo to send and then input their message in a textfield. The first time the textfield input moves with the keyboard height. That works fine. Now if a use chose the wrong image and clicked back and selected another image from the gallery or a photo the textfield does not move with the keyboard.
My code is:
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
func keyboardWillShow(_ note: Notification) {
if let keyboardSize = note.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? CGRect {
let keyboardHeight = keyboardSize.height
let duration = (note.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Float)
let curve = (note.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! CInt)
//----------------Image Attachment----------------
let imageX = self.imgBackgroundSend.frame.origin.x
let imageY = CGFloat(keyboardHeight)
let imageWidth = self.imgBackgroundSend.frame.size.width
let imageHeight = self.imgBackgroundSend.frame.size.height
self.imgBackgroundSend.frame = CGRect(x: imageX, y: imageY, width: imageWidth, height: imageHeight)
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(CDouble(duration))
UIView.setAnimationCurve(UIViewAnimationCurve(rawValue: Int(CInt(curve)))!)
UIView.commitAnimations()
let offsetScrollPoint = CGPoint(x: CGFloat(0), y: CGFloat(keyboardHeight))
self.scrlViewImageText.contentOffset = offsetScrollPoint
}
}
func keyboardWillHide(_ note: Notification) {
if let keyboardSize = (note.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
let keyboardHeight = keyboardSize.height
let duration = (note.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double)
let curve = (note.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! CInt)
//----------------Image Attachment----------------
let imageX = self.imgBackgroundSend.frame.origin.x
let imageY = self.scrlViewImageText.center.y - (self.imgBackgroundSend.frame.size.height/2)
print(keyboardHeight)
let imageWidth = self.imgBackgroundSend.frame.size.width
let imageHeight = self.imgBackgroundSend.frame.size.height
self.imgBackgroundSend.frame = CGRect(x: imageX, y: imageY, width: imageWidth, height: imageHeight)
UIView.beginAnimations(nil, context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(CDouble(duration))
UIView.setAnimationCurve(UIViewAnimationCurve(rawValue: Int(CInt(curve)))!)
UIView.commitAnimations()
let offsetScrollPoint = CGPoint(x: CGFloat(0), y: CGFloat(0))
self.scrlViewImageText.contentOffset = offsetScrollPoint
}
`
I am only a junior dev and am struggling to figure this one out as easy as it probably is