I have an class A
:
class A {
int value1;
int value2;
std::string text;
public:
A(int value1, int value2, std::string text)
: value1(value1), value2(value2), text(text) { }
};
And some "container" class B
:
class B {
std::vector<A> objects;
...
public:
...
void addObject(A a) {
objects.push_back(a);
}
};
And code:
B b;
A a(2, 5, "test");
b.addObject(a);
//I no longer need a from now on
My problem is, how to optimize B::addObject(A a)
to avoid any copying. What I want to achive is to add new object of type A
to B.objects
via B
's method.