I'm getting this error in the editor
"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
These are the steps that I tried when solving the problem:
- Warping NavmeshAgent to the NavMesh location
- Manually moving the NavMeshAgent to NavMesh
- Rebaking the NavMesh and doing the steps above
- Creating a box with NavMeshAgent and a new NavMesh
- does anyone have any other tips that I could use?