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Please suggest me how can we communicate between iOS device and windows unity application. I am trying to use RabbitMQ library. I am new to socket connections. https://github.com/rabbitmq/rabbitmq-objc-client

I have followed this link: Objective-C RabbitMQ client not publishing messages to queue

But while importing the library and header files i am having lots of issues.

Please suggest me the solution. Thanks in advance.

Venkat
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  • Just use raw socket from C# API. That should work – Programmer Oct 06 '17 at 13:08
  • Thanks for the response. Any samples or guiding links will be helpful because i am new to sockets. – Venkat Oct 17 '17 at 05:11
  • Just Google "C# socket server and client". It should work in Unity. [Here](https://stackoverflow.com/questions/36526332/unity3d-c-sharp-plugin-to-act-as-a-socket-server/36526634?s=1|54.9953#36526634) is an example for Unity – Programmer Oct 17 '17 at 05:42

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