I thought I understood handling bad input with cin.clear() and cin.ignore(), like it is explained here, but in the following example
#include <iostream>
#include <limits>
using namespace std; //I know that this isn't good practice.
int main () {
int a, b;
while (cout << "Input some int: " && !(cin >> a)) {
cout << "Wrong datatype!\n";
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(), '\n');
}
while (cout << "Input some int: " && !(cin >> b)) {
cout << "Wrong datatype!\n";
cin.clear();
cin.ignore(numeric_limits<streamsize>::max(), '\n');
}
if (a > 1) cout << "Some event.\n";
if (b > 1) cout << "Some other event.\n";
return 0;
}
the behavior I want is only present when the unwanted input is some character. So if I enter x and y, I will again be asked for two ints and get the appropriate outputs, same if I enter a char and an int two times.
However: If I input, say, 2.3, I will get
Input some int: Wrong datatype!
but won't have a chance to correct my input, since the result invariantly outputs "Some event." The second prompt just accepts the float right away.