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Does anybody else also experience non-working ARKit scene on an iPhone8?

When I download Apple's ARKit example and run it on an iPhone8, it stays on Initializing - when I check the ARSCNViewDelegate implementation:

func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) {
    guard let planeAnchor = anchor as? ARPlaneAnchor else { return }
    DispatchQueue.main.async {
        self.statusViewController.cancelScheduledMessage(for: .planeEstimation)
        self.statusViewController.showMessage("SURFACE DETECTED")
        [..]
    }
    [..]
}

It seems as if it never goes beyond the guard, so a ARPlaneAnchor is never being added to the scene...

The same project on an iPhone6s / iPhone7 runs just fine though...

Does anyone else know how to fix this?

dOM
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