Actually i'm a beginner to the java thread. For my learning purpose I've created a simple program. I don't know where i missed.
Code:
package javaguithread;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class Controller {
Thread t1;
@FXML
TextField input;
@FXML
Label output;
@FXML
private void addData() {
output.setText(input.getText());
}
public void initialize() {
t1 = new Thread(() -> {
while (true) {
System.out.println(input.getText());
output.setText(input.getText());
}
});
t1.start();
}
}
Error it show is
at com.sun.javafx.tk.Toolkit.checkFxUserThread(
Toolkit.java:236)
Updated
I've tried initializing the thread with the another class I've created. Hers's my code.
package javathreadgui;
import javafx.application.Platform;
import javafx.concurrent.Task;
import javafx.fxml.FXML;
import javafx.scene.control.Label;
import javafx.scene.control.TextField;
public class Controller {
private class GuiUpdater extends Task<Void> {
Controller ctrl;
GuiUpdater(Controller ctrl) {
this.ctrl = ctrl;
}
@Override
protected Void call() throws Exception {
makeChanges();
return null;
}
private void makeChanges(){
while(true){
Platform.runLater(() -> {
ctrl.output.setText(ctrl.input.getText());
});
System.out.println("test");
}
}
}
@FXML
TextField input;
@FXML
Label output;
public void initialize() {
System.out.println("Hello ");
Task<Void> task = new GuiUpdater(this);
Thread thread = new Thread(task);
thread.setDaemon(true);
thread.start();
}
}
It works preety well when i make console output as
System.out.println("test");
else the GUI freezes. What can i do for that?