I am new to C++ and want to play around with classes.
My code
In my world there are heros and swords. Heros carry swords. This shouldn't be too hard.
// Defining swords
class Sword
{
// The most important thing about a sword is its length.
int lenght;
public:
// only constructor and destructor
Sword(int swordlength){
lenght = swordlength;
};
~Sword(){};
};
// defining heros (as people with magic swords)
class Hero
{
Sword magic_sword;
public:
// each hero gets a standard sword
Hero(){
int meters = 2;
magic_sword = Sword(meters);
};
~Hero(){};
};
int main(){
return 0;
}
What the compiler thinks about it
When I compile this code (g++ hero.cpp
) I get an error:
In constructor 'Hero::Hero()':
20:9: error: no matching function for call to 'Sword::Sword()'
20:9: note: candidates are:
8:3: note: Sword::Sword(int)
8:3: note: candidate expects 1 argument, 0 provided
2:7: note: constexpr Sword::Sword(const Sword&)
2:7: note: candidate expects 1 argument, 0 provided
What I think the problem is
Compiling the code with clang++
also fails, but the error message is not as explicit, so I won't post it here.
It seems that calling the constructor Sword(meters)
failed because I provided 0 instead of 1 argument. But I clearly gave it an argument (meters
), so I guess I am missunderstanding something here.
What is my mistake and what can I do about it?