I want to figure out about singleton pattern designs. I want to create seperated instances for per thread from my singleton class. So I provided two designs below.
It is Working
class Program
{
static void Main(string[] args)
{
Task.Factory.StartNew(() => Console.WriteLine(SingletonClass.Instance.GetHashCode()));
Task.Factory.StartNew(() => Console.WriteLine(SingletonClass.Instance.GetHashCode()));
Console.ReadLine();
}
}
public sealed class SingletonClass
{
[ThreadStatic]
private static SingletonClass _instance;
public static SingletonClass Instance
{
get
{
if (_instance == null)
{
_instance = new SingletonClass();
}
return _instance;
}
}
private SingletonClass()
{
}
}
It is not working (Throwing NullReferenceException and instance is not being created.)
class Program
{
static void Main(string[] args)
{
Task.Factory.StartNew(() => Console.WriteLine(SingletonClass.Instance.GetHashCode()));
Task.Factory.StartNew(() => Console.WriteLine(SingletonClass.Instance.GetHashCode()));
Console.ReadLine();
}
}
public sealed class SingletonClass
{
[ThreadStatic]
private static SingletonClass _instance = new SingletonClass();
public static SingletonClass Instance
{
get
{
return _instance;
}
}
private SingletonClass()
{
}
}
I am really wondering why an instance is not created for second design. Can anybody explain that please ?