I'm trying to write an AI that never loses at Tic Tac Toe, and I want to use the minimax algorithm to do so. However, when I try to run the program, a stack overflow appears and I can't seem to find what is the error. Could you take a look and tell me what I'm doing wrong? It doesn't go as deep in the recursion I believe, since it should only go through all the possible game outcomes, which go up to 8 moves (since the player is first to play, not the AI). It is probably me doing something wrong, but I can't find anything.
EDIT: Here's the full code, the mechanics function is the main part: EDIT2: Fixed the constructor
package Packet;
import java.util.*;
import java.util.Scanner;
public class Logic {
public static class TicTacToe{
private int[] currentBoard = new int[9];
private int[] availableSpots = new int [9];
private int emptySpace = 0;
private int playerAI = 1;
private int playerHuman = 2;
void TicTacToe(){
for (int i = 0; i < 9; i++){
this.currentBoard[i] = this.emptySpace;
}
for (int i = 0; i < 9; i++){
this.availableSpots[i] = i;
}
}
private int movesNumber(){
int counter = 0;
for (int i = 0; i < 9; i++){
if (this.currentBoard[i] == this.emptySpace){
counter++;
}
}
return counter;
}
private boolean win(int[] board,int player){
if (
(board[0] == player && board[1] == player && board[2] == player) ||
(board[3] == player && board[4] == player && board[5] == player) ||
(board[6] == player && board[7] == player && board[8] == player) ||
(board[0] == player && board[3] == player && board[6] == player) ||
(board[1] == player && board[4] == player && board[7] == player) ||
(board[2] == player && board[5] == player && board[8] == player) ||
(board[0] == player && board[4] == player && board[8] == player) ||
(board[2] == player && board[4] == player && board[6] == player) ){
return true;
}
else{
return false;
}
}
private int mechanics(int[] newBoard, int player){
if (win(newBoard,this.playerHuman)){
return -10;
}
else if (win(newBoard, this.playerAI)){
return +10;
}
else if (this.movesNumber() == 0){
return 0;
}
ArrayList<Integer> moves = new ArrayList<Integer>();
ArrayList<Integer> scores = new ArrayList<Integer>();
for (int i = 0; i < this.movesNumber(); i++){
int[] possibleBoard = new int[9];
possibleBoard = newBoard;
int availableSpotNumber = i;
int j = i;
while (this.availableSpots[j] == 9){
availableSpotNumber++;
j++;
}
possibleBoard[availableSpotNumber] = player;
if (player == this.playerAI){
scores.add(this.mechanics(possibleBoard, this.playerHuman));
}
else{
scores.add(this.mechanics(possibleBoard, this.playerAI));
}
moves.add(availableSpotNumber);
possibleBoard[availableSpotNumber] = this.emptySpace;
}
int bestMove = 0;
if (player == this.playerAI){
int bestScore = -10000;
for (int i = 0; i < moves.size(); i++){
if (scores.get(i) > bestScore){
bestScore = scores.get(i);
bestMove = i;
}
}
}
else {
int bestScore = 10000;
for (int i = 0; i < moves.size(); i++){
if (scores.get(i) < bestScore){
bestScore = scores.get(i);
bestMove = i;
}
}
}
return moves.get(bestMove);
}
public void printTable(){
System.out.println(this.currentBoard[0] + " | " + this.currentBoard[1] + " | " + this.currentBoard[2]);
System.out.println("- - -");
System.out.println(this.currentBoard[3] + " | " + this.currentBoard[4] + " | " + this.currentBoard[5]);
System.out.println("- - -");
System.out.println(this.currentBoard[6] + " | " + this.currentBoard[7] + " | " + this.currentBoard[8]);
System.out.println();
}
private void fillTable(int position,int player){
this.currentBoard[position] = player;
this.availableSpots[position] = 9;
}
public void startGame(){
while(true){
this.printTable();
Scanner ulaz = new Scanner(System.in);
fillTable(ulaz.nextInt(), this.playerHuman);
this.printTable();
fillTable(this.mechanics(this.currentBoard, this.playerAI), this.playerAI);
ulaz.close();
}
}
public void resetGame(){
for (int i = 0; i < 9; i++){
this.currentBoard[i] = this.emptySpace;
}
for (int i = 0; i < 9; i++){
this.availableSpots[i] = i;
}
}
}
public static void main(String[] args){
TicTacToe game = new TicTacToe();
game.startGame();
}
}
Also, here's the exact errors I get:
Exception in thread "main" java.lang.StackOverflowError
at Packet.Logic$TicTacToe.mechanics(Logic.java:54)
at Packet.Logic$TicTacToe.mechanics(Logic.java:84)
at Packet.Logic$TicTacToe.mechanics(Logic.java:87)
at Packet.Logic$TicTacToe.mechanics(Logic.java:84)
at Packet.Logic$TicTacToe.mechanics(Logic.java:87)
at Packet.Logic$TicTacToe.mechanics(Logic.java:84)
at Packet.Logic$TicTacToe.mechanics(Logic.java:87)
After this part, these parts appear a bunch of times (at least 50)
at Packet.Logic$TicTacToe.mechanics(Logic.java:84)
at Packet.Logic$TicTacToe.mechanics(Logic.java:87)
Line 54:
if (win(newBoard,this.playerHuman)){
Line 84:
scores.add(this.mechanics(possibleBoard, this.playerHuman));
Line 87:
scores.add(this.mechanics(possibleBoard, this.playerAI));