is there any way to determine the bounds (especially height and width) of a node which is already attached to a scene but set to invisible?
I want to show a label on screen only if its width exceeds 100px... but it is always 0:
@Override
public void start(Stage primaryStage) {
Group root = new Group();
Scene scene = new Scene(root, 500, 500, Color.BLACK);
primaryStage.setScene(scene);
primaryStage.show();
Label n = new Label();
n.setVisible(false);
n.setStyle("-fx-background-color: red;");
root.getChildren()
.addAll(n);
n.textProperty()
.addListener((v, ov, nv) -> {
System.out.println(n.getBoundsInParent());
n.setVisible(n.getWidth() > 100);
});
n.setText("TEST11111111111111111111111");
}
The result of the sysout: (also n.getWidth() is no better)
BoundingBox [minX:0.0, minY:0.0, minZ:0.0, width:0.0, height:0.0, depth:0.0, maxX:0.0, maxY:0.0, maxZ:0.0]
Is there any trick ?
Thanks all!