For example, I have 4 PNG files for the same background image. If the device is a tablet with very high resolution, the program will load only the largest PNG (2400 x 3200) for that image. On the other hand, if the device is a phone with only 600 x 800 pixel resolution, then only the smallest PNG will be loaded, making the other 3 PNG files unnecessary for that device. In such a case, how do I make sure the APK for that device does not contain the unnecessary PNGs?
I am making a game with lots and lots of graphics.