0

I am trying to create an app using arcore-unity-sdk-preview, which is supported by Google.

However, in order to use this ARCore, arcore-preview.apk must be installed. Otherwise, ARCore will stop working.

If I distribute the app I created in the store, the user will not be able to use the app unless I receive the arcore-preview.apk. Is there a solution to this problem?

Or are still experiencing this issue because it's not fully released yet?

If know about this, please help me.

Bert Hu
  • 9
  • 7
  • Possible duplicate of [Packaging ARCore Unity Projects for distribution](https://stackoverflow.com/questions/45958123/packaging-arcore-unity-projects-for-distribution) – PhilLab Nov 23 '17 at 14:29

1 Answers1

0

As you said, distribution is still an issue because it's not fully released.

To work around this issue, you could upload the apk somewhere / ship it in your app's files and install it programmatically but the user has to allow installation of apps from unknown sources (Settings > Security > Unknown Sources)

PhilLab
  • 4,777
  • 1
  • 25
  • 77