I need to create a grid using Canvas
with horizontal and vertical lines. The problem is in very bad performance when I'm using dashed lines instead of solid. Is there any solution to solve this? I don't need the possibility to handle events of this dashed lines (maybe exists some 'lightweight' version of canvas object...).
If I add StrokeDashArray
to the Line
object the application is very slow...
private void DrawGrid()
{
var brush = new SolidColorBrush((Color) ColorConverter.ConvertFromString("#cccccc"));
for (int i = 100; i < _areaSize; i += 100)
{
var hLine = new Line
{
X1 = 0,
Y1 = i,
X2 = _areaSize,
Y2 = i,
Stroke = brush,
StrokeThickness = 1,
SnapsToDevicePixels = true,
};
var vLine = new Line
{
X1 = i,
Y1 = 0,
X2 = i,
Y2 = _areaSize,
Stroke = brush,
StrokeThickness = 1,
SnapsToDevicePixels = true
};
//hLine.SetValue(RenderOptions.EdgeModeProperty, EdgeMode.Aliased);
//vLine.SetValue(RenderOptions.EdgeModeProperty, EdgeMode.Aliased);
Container.Children.Add(hLine);
Container.Children.Add(vLine);
Panel.SetZIndex(hLine, -1000);
Panel.SetZIndex(vLine, -1000);
}
}