I was playing with overloading different operators and added print statements to watch what was happening. When I overloaded the post increment operator, I saw that the constructor was being called twice, but I don't understand why.
#include <iostream>
using namespace std;
class ParentClass {
public:
ParentClass() {
cout << "In ParentClass!" << endl;
}
};
class ChildClass : public ParentClass {
public:
int value;
ChildClass() { }
ChildClass(int a)
: value(a) {
cout << "In ChildClass!" << endl;
}
int getValue() { return value; }
ChildClass operator++( int ) {
cout << "DEBUG 30\n";
this->value++;
return this->value;
}
};
int main() {
cout << "DEBUG 10\n";
ChildClass child(0);
cout << "value initial = " << child.getValue() << endl;
cout << "DEBUG 20\n";
child++;
cout << "DEBUG 40\n";
cout << "value incremented = " << child.getValue() << endl;
}
The output after running this code is:
DEBUG 10
In ParentClass!
In ChildClass!
value initial = 0
DEBUG 20
DEBUG 30
In ParentClass!
In ChildClass!
DEBUG 40
value incremented = 1