I was reading about the GIL and it never really specified if this includes the main thread or not (i assume so). Reason I ask is because I have a program with threads setup that modify a dictionary. The main thread adds/deletes based on player input while a thread loops the data updating and changing data.
However in some cases a thread may iterate over the dictionary keys where one could delete them. If there is a so called GIL and they are run sequentially, why am I getting dict changed errors? If only one is suppose to run at a time, then technically this should not happen.
Can anyone shed some light on such a thing? Thank you.