i am developing a breakout game using C++ in qt creator. i am getting an error saying "Game has not been declared". i have declared it using the game.h the error is in the header file. i cannot figure out where the problem is. please, any help would be highly appriciated.
#ifndef BALL_H
#define BALL_H
#include<QCloseEvent>
#include <QGraphicsRectItem>
#include "game.h" //i have declared it here.
class Ball: public QObject, public QGraphicsRectItem{
Q_OBJECT
public:
// constructors
Ball(QGraphicsItem* parent=NULL);
QTimer *runTimer;
// public methods
double getCenterX();
public slots:
// public slots
void move();
void start_timer();
void stop_timer();
void call_game_fuction(Game *gm); //here i am getting the error(Game)
private:
// private attributes
double xVelocity;
double yVelocity;
int counter = 0;
// private methods
void resetState();
bool reverseVelocityIfOutOfBounds();
void handlePaddleCollision();
void handleBlockCollision();
};
#endif // BALL_H
and this is the fuction of the CPP file
Game *obj1 =new Game();
game_function *obj2 = new game_function();
void Ball::call_game_fuction(Game *gm)
{
gm->set_background();
}
sir this is my game.h file
#ifndef GAME_H
#define GAME_H
#include <QGraphicsView>
#include <QGraphicsScene>
#include "Ball.h"
#include "Paddle.h"
#include "Block.h"
#include<QPushButton>
class Game:public QGraphicsView{
Q_OBJECT
public:
// constructors
Game(QWidget* parent=0);
QPushButton *button;
QPushButton *button1;
// public methods
void start();
void createBlockCol(double x);
void creatBlockGrid();
void set_background();
void background_Gamewon();
void set_buttons();
QGraphicsScene* scene2;
// public attributes
QGraphicsScene* scene;
QGraphicsView* view;
private slots:
void startgame();
void stopgame();
private:
bool gameOver;
Ball *ball;
Paddle *pad;
Block *bl;
};
#endif // GAME_H