I'm trying to get a base64 version of a canvas in HTML5.
Currently, the base64 image that I get from the canvas is blank.
I have found similar questions for example this one:
HTML Canvas image to Base64 problem
However, the issue that I have is that because I am adding 2 images in the canvas, I cannot use the example provided in those answers as most of them are using single image.
I understand that I have to wait until the canvas image is loaded properly before trying to get the base64 image. But I don't know how in my case.
This is my code:
var canvas = document.getElementById('myCanvas');
var context = canvas.getContext('2d');
context.canvas.width = 1000;
context.canvas.height = 1000;
var imageObj1 = new Image();
imageObj1.src = "http://www.offthegridnews.com/wp-content/uploads/2017/01/selfie-psuDOTedu.jpg";
imageObj1.onload = function() {
context.drawImage(imageObj1, 0, 180, canvas.width, canvas.height);
};
var imageObj2 = new Image();
imageObj2.src = "http://www.publicdomainpictures.net/pictures/150000/velka/banner-header-tapete-145002399028x.jpg"
imageObj2.onload = function() {
context.drawImage(imageObj2, 0, 0, canvas.width, 180);
};
// get png data url
//var pngUrl = canvas.toDataURL();
var pngUrl = canvas.toDataURL('image/png');
// get jpeg data url
var jpegUrl = canvas.toDataURL('image/jpeg');
$('#base').val(pngUrl);
<div class="contents" style="overflow-x:hidden; overflow-y:scroll;">
<div style="width:100%; height:90%;">
<canvas id="myCanvas" class="snap" style="width:100%; height:100%;" onclick="takephoto()"></canvas>
</div>
</div>
<p>
This is the base64 image
</p>
<textarea id="base">
</textarea>
and this is a working FIDDLE:
https://jsfiddle.net/3p3e6Ldu/1/
Can someone please advice on this issue?
Thanks in advance.
EDIT:
As suggested in the comments bellow, i tried to use a counter and when the counter reaches a specific number, I convert the canvas to base64.
Like so:https://jsfiddle.net/3p3e6Ldu/4/