I want to create many different loggers each writing to their own file.
How can I go about cloning my already configured appender, just change the name and file it uses, such that I can control all of them from my configuration in one place?
What I have so far looks like:
public Client(string host, int port, string sessionId, TimeSpan timeoutMilliseconds, TimeSpan reconnectAttemptInterval)
{
//SNIP
// Create an individual logger for each client
string loggerName = "Client #" + _id.ToString();
string logFilename = loggerName + ".log";
var hierarchy = (Hierarchy)LogManager.GetRepository();
var logger = hierarchy.LoggerFactory.CreateLogger((ILoggerRepository)hierarchy, loggerName);
logger.Hierarchy = hierarchy;
// Get the appenders from config
var consoleAppender = (ConsoleAppender)LogManager.GetRepository().GetAppenders().First(x => x.Name == "Console");
var rollingAppender = (RollingFileAppender)LogManager.GetRepository().GetAppenders().First(x => x.Name == "RollingFile");
// Create the per client appenders
// TODO - Instead, clone this from the rolling appender in the config and change its name and its file.
// That way we can configure all appenders without a rebuild
var fileAppender = new RollingFileAppender
{
Name = loggerName + "Appender",
File = logFilename,
LockingModel = new FileAppender.MinimalLock(),
AppendToFile = false,
RollingStyle = RollingFileAppender.RollingMode.Size,
MaxSizeRollBackups = 20,
MaximumFileSize = "50MB",
StaticLogFileName = true,
Layout = new log4net.Layout.PatternLayout("%-5p %d [%t] %m %n")
};
fileAppender.ActivateOptions();
logger.AddAppender(fileAppender);
logger.AddAppender(consoleAppender);
logger.Level = Level.All; // See appender for filtering
hierarchy.Threshold = Level.Fatal;
logger.Repository.Configured = true;
_log = new LogImpl(logger);
_log.Debug(string.Format("{0} has been created.", loggerName));
}
One user has suggested this is a duplicate question Deep cloning objects
I don't see how any of the solutions listed are applicable, because log4net is a 3rd party library and I cannot implement ICloneable or ISerializable in a third party's source.