bool bDeleted = false;
if (partfile,bDeleted)
partfile->PerformFileCompleteEnd(wParam);
Here, the if
statement evaluates partfile,bDeleted, but bDelete is always false, so the expression fails to run. The key question is "what's that all about?". The probable answer is that someone temporarily wanted to prevent the partfile->PerformFileCompleteEnd(wParam);
statement from running, perhaps because it was causing some problem or they wanted to ensure later code reported errors properly if that step wasn't performed. So that they're remember how the code used to be, they left the old "if (partfile)" logic there, but added a hardcoded bDeleted variable to document that the partfile->Perform...
logic had effectively been "deleted" from the program.
A better way to temporarily disable such code is probably...
#if 0
if (partfile)
partfile->PerformFileCompleteEnd(wParam);
#endif
...though sometimes I try to document the reasoning too...
#ifndef DONT_BYPASS_FILE_COMPLETE_PROCESSING_DURING_DEBUGGING
if (partfile)
partfile->PerformFileCompleteEnd(wParam);
#endif
...or...
if (partFile, !"FIXME remove this after debugging")
partfile->PerformFileCompleteEnd(wParam);
The best choice depends on your tool set and existing habits (e.g. some editors highlight "FIXME" and "TODO" in reverse video so it's hard to miss or grey out #if 0 blocks; you might have particular strings your source-control checkin warns about; preprocessor defines only in debug vs release builds can prevent accidental distribution etc.).