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With the latest changes on iOS 11, when I updated my iOS game and exported the ipa file for BaseSDK iOS 11 and arm64, armv7, armv7s, the Unity game is no longer working on the 32bit devices running iOS 9.

Is there any way to target iOS SDK 9.x.x to enable my game to run on iphone 5 and the non 64 bit generation iPads ?

My game is live in the store and many players with 32 bit devices complain it stopped working and it closes when they open it. enter image description here

rmaddy
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Deyan Vitanov
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