I have search the forum and cant find exact answer for these.
Every time I compile and run the app. There is an error
Emulator: OpenGL backend 'angle' without OpenGL ES 1.x library detected. Using GLESv2 only.
However, everything still run smoothly, and thus I didn't bother.
So, what is the correct approach to this?
- To update the library.
- To ignore it since it is just outdated but usable.
- What are the benefit of updating
Refer Android OpenGL ES 2.0 emulator
I found out that there are a few questions like this remain unanswered. Thus Anyone please give a suggestion so other will know what to do.