So this is how i managed to do this.
I created two classes for detecting certain events, like a fling, double tap, scroll(drag) and scale(zoom):
public class PinchListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
private GoogleMap mGoogleMap;
public PinchListener(GoogleMap googleMap) {
this.mGoogleMap = googleMap;
}
@Override
public boolean onScale(ScaleGestureDetector detector) {
double zoom = mGoogleMap.getCameraPosition().zoom;
zoom = zoom + Math.log(detector.getScaleFactor()) / Math.log(1.5d);
CameraUpdate update = CameraUpdateFactory.newLatLngZoom(mGoogleMap.getCameraPosition().target, (float) zoom);
mGoogleMap.moveCamera(update);
return true;
}
}
public class GestureListener extends GestureDetector.SimpleOnGestureListener {
private GoogleMap mGoogleMap;
private boolean mIsInAnimation;
public GestureListener(GoogleMap googleMap) {
this.mGoogleMap = googleMap;
mIsInAnimation = false;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
LatLng target = mGoogleMap.getCameraPosition().target;
Point screenPoint = mGoogleMap.getProjection().toScreenLocation(target);
Point newPoint = new Point(screenPoint.x + (int) distanceX, screenPoint.y + (int) distanceY);
LatLng mapNewTarget = mGoogleMap.getProjection().fromScreenLocation(newPoint);
CameraUpdate update = CameraUpdateFactory.newLatLngZoom(
mapNewTarget, mGoogleMap.getCameraPosition().zoom);
mGoogleMap.moveCamera(update);
return true;
}
@Override
public boolean onDoubleTap(MotionEvent e) {
mGoogleMap.animateCamera(CameraUpdateFactory.zoomIn(), 400, null);
return true;
}
@Override
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
if (mIsInAnimation) return false;
int velocity = (int) Math.sqrt(velocityX * velocityX + velocityY * velocityY);
if (velocity < 500) return false;
double k1 = 0.002d; /*exipemental*/
double k2 = 0.002d;/*exipemental*/
LatLng target = mGoogleMap.getCameraPosition().target;
Point screenPoint = mGoogleMap.getProjection().toScreenLocation(target);
Point newPoint = new Point(screenPoint.x - (int) (velocityX * k1),
screenPoint.y - (int) (velocityY * k1));
LatLng mapNewTarget = mGoogleMap.getProjection().fromScreenLocation(newPoint);
CameraUpdate update = CameraUpdateFactory.newLatLngZoom(
mapNewTarget, mGoogleMap.getCameraPosition().zoom);
tryUpdateCamera(update, (int) (velocity * k2));
return true;
}
private void tryUpdateCamera(CameraUpdate update, int animateTime) {
mIsInAnimation = true;
mGoogleMap.animateCamera(update, animateTime, new GoogleMap.CancelableCallback() {
@Override
public void onFinish() {
mIsInAnimation = false;
}
@Override
public void onCancel() {
mIsInAnimation = false;
}
});
}
}
I then initialized a GestureDetector and ScaleGestureDetector in my MainActivity:
ScaleGestureDetector mScaleGestureDetector = new ScaleGestureDetector(this, new PinchListener(mMap));
GestureDetector mGestureDetector = new GestureDetector(this, new GestureListener(mMap));
I had already created a transparent image wrapper in my activity_main to detect all these events and then simulate them on the Google Map below, like this:
<fragment xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:name="com.google.android.gms.maps.SupportMapFragment"
android:id="@+id/map"/>
<ImageView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/mapWrapper"
/>
And then finally in my MainActivity i created an OnTouchListener for the wrapper:
mMapWrapper = findViewById(R.id.mapWrapper);
mMapWrapper.setOnTouchListener(new View.OnTouchListener() {
@Override
public boolean onTouch(View v, MotionEvent event) {
switch (event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
mMode = Mode.DRAG;
mGestureDetector.onTouchEvent(event);
mScaleGestureDetector.onTouchEvent(event);
break;
case MotionEvent.ACTION_POINTER_DOWN:
mMode = Mode.ZOOM;
mScaleGestureDetector.onTouchEvent(event);
break;
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_POINTER_UP:
mMode = Mode.NONE;
mGestureDetector.onTouchEvent(event);
break;
case MotionEvent.ACTION_MOVE:
if (mMode == Mode.DRAG) {
mGestureDetector.onTouchEvent(event);
} else if (mMode == Mode.ZOOM) {
mScaleGestureDetector.onTouchEvent(event);
}
break;
}
return true;
}
});
In the last step i "feed" the right detector the events that i want. If i had not done that, the zooming would not be completely centered since sometimes onScroll(Drag) events would be called and that would move the map.