When played with the Android ARCore Samples, I noticed that the sample use the next line:
mVirtualObject.createOnGlThread(this, "andy.obj", "andy.png");
andy.png
is the PNG file texture to "stretch" over the andy.obj
3D object.
I want to replace the model and the PNG file, with items from Google Poly.
But when downloading an obj file from Poly, I'm getting obj + mtl
files.
I guess that the mlt
is the texture file like the PNG, but I can't use it.
Can I convert it to PNG file? Or use mtl
file in ARCore?