Could you guys please help me out with this:
I'm trying to write a simple isometric game in JavaFX, but I'm not sure how should I render it properly. I was thinking about drawing the background in photoshop and then add it to the game as ImageView. So I did:
ImageView image = new ImageView("file:res/img/BACKGROUND.png");
image.setScaleX(4);
image.setScaleY(4);
image.setLayoutX(150);
image.setLayoutY(150);
add(image); // root.getChilder().add(image);
And so the result was like that: https://i.stack.imgur.com/SoYeK.jpg
Of course, I understand, if I remove scaling, it'd be like this: https://i.stack.imgur.com/7DPyM.jpg
the quality would be totally fine, but I want it to be zoomed. Is there any ideas how could I do that?
Should I render it in some another way, or try to make picture larger itself (if so, how?)
I'd be really grateful for any help.