You can use debounce
for that. Some javascript libraries provide this functionality, however you could write your own.
The following is taken from lodash:
Returns a function, that, as long as it continues to be invoked,
will not be triggered. The function will be called after it stops
being called for N milliseconds. If immediate
is passed, trigger
the function on the leading edge, instead of the trailing.
and the code:
function debounce(func, wait, immediate) {
var timeout;
return function() {
var context = this, args = arguments;
var later = function() {
timeout = null;
if (!immediate) func.apply(context, args);
};
var callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) func.apply(context, args);
};
};
This means that if you import lodash as _
, you could do:
<body onMouseMove={_.debounce(this.resizeChild, 500)}>
this will only trigger the resizeChild
function twice per second at most.