I'm making a pause button for a game that will enable a game object and its children when the user clicks a certain rectangle (initially they're disabled). However, whenever I click the rectangle, nothing happens and I can't seem to figure out why. Here's my code:
void Update () {
if (Input.GetMouseButtonDown (0)) {
if (buttonRect.Contains (Input.mousePosition)) {
Time.timeScale = 0.0f;
PauseScreen.gameObject.SetActive (true);
} else {
Debug.Log("Else");
}
}
}
Thanks for any answers!