I have an application which consists of a service and an activity that may be started by the service for certain events. The service may create & use the AudioRecord & AudioTrack classes - at which time the application's Activity is displayed. The problem is if the Activity is paused (i.e., onPause() is called) I start getting the RecordThread: buffer overflow errors?
My guess is the AudioRecorder is running in the main thread. And, even though it was created by the service, when the Activity pauses reading stops thus the buffer overflows? Must the AudioRecorder reading be done in a separate thread even though it is running in the service?
Any help would be greatly appreciated, thanks.