Universal Cross-Browser Web Page Loader
I wrote a JavaScript page loader that should solve your issues loading a function after the page is loaded. This web page loader is 99.9% cross-browser compatible and works in many versions of browsers, old and new, unlike the other posts. Includes support for loading pages in nearly all browsers, including Internet Explorer 3-11, all Firefox and Chrome browsers, early Opera, all mobile browsers, Netscape 4 and 6 series, etc.
It will pick the fastest page load event or state check for a given browser and return a text string indicating JavaScript may safely process the Document Object Model (DOM). Should work in many legacy browsers, but test. Place your JavaScript functions or or library calls inside the "Start()" method below, so they are triggered as soon as the script says the web page or DOM is loaded in the browser.
As a side note, I recommend you place this code either:
- In the head of your html page in a embedded
<script>
block as a synchronous script, which pauses the page to load early.
...or...
- In a loaded external
<script>
tag file with the "async" attribute added so it loads quietly in parallel to your page but pauses html loading when download complete so it gets parsed and processed first.
The script should not render-block much if using these methods. You want this script ready when the web page DOM is first built and not after, especially since later states of the page could get delayed waiting for images, videos, and JavaScript API's to download.
// ======== AFTER PAGE LOADS CALL YOUR SCRIPTS HERE =========
function Start(status) {
// In most modern browsers the console should return:
// "Browser Loader : Document : DOMContentLoaded : interactive"
console.log(status);
// add your script calls here...
};
// ======== JAVASCRIPT PAGE LOADER =========
// Stokely Web Page loader, 2022
if (document.readyState) {
if (document.readyState === "complete" || document.readyState === "loaded") {
Start("Browser Loader : Document : readyState : complete");
} else {
if (window.addEventListener) {
// Never try and call 'DOMContentLoaded' unless the web page is still in an early loading state.
if (document.readyState === 'loading' || document.readyState === 'uninitialized') {
window.addEventListener('DOMContentLoaded', function () {
// Most modern browsers will have the DOM ready after this state.
if (document.readyState === "interactive") {
Start("Browser Loader : Document : DOMContentLoaded : interactive");
} else if (document.readyState === "complete" || document.readyState === "loaded") {
Start("Browser Loader : Document : DOMContentLoaded : complete");
} else {
Start("Browser Loader : Document : DOMContentLoaded : load");
}
}, false);
} else {
// FALLBACK LOADER : If the readyState is late or unknown, go ahead and try and wait for a full page load event. Note: This function below was required for Internet Explorer 9-10 to work because of non-support of some readyState values! IE 4-9 only supports a "readyState" of "complete".
if (document.readyState === 'complete' || document.readyState === "loaded") {
Start("Browser Loader : Document : readyState : complete");
} else {
window.addEventListener('load', function () {
Start('Browser Loader : Window : Event : load');
}, false);
}
}
// If 'addEventListener' is not be supported in the browser, try the 'onreadystate' event. Some browsers like IE have poor support for 'addEventListener'.
} else {
// Note: document.onreadystatechange may have limited support in some browsers.
if (document.onreadystatechange) {
document.onreadystatechange = function () {
if (document.readyState === "complete" || document.readyState === "loaded"){
Start("Browser Loader : Document : onreadystatechange : complete");
}
// OPTIONAL: Because several versions of Internet Explorer do not support "interactive" or get flagged poorly, avoid this call when possible.
//else if (document.readyState === "interactive") {
//Start("Browser Loader : Document : onreadystatechange : interactive");
//}
}
} else {
// Note: Some browsers like IE 3-8 may need this more traditional version of the loading script if they fail to support "addeventlistener" or "onreadystate". "window.load" is a very old and very reliable page loader you should always fall back on.
window.onload = function() {
Start("Browser Loader : Window : window.onload (2)");
};
}
}
}
} else {
// LEGACY FALLBACK LOADER. If 'document.readyState' is not supported, use 'window.load'. It has wide support in very old browsers as well as all modern ones. Browsers Firefox 1-3.5, early Mozilla, Opera < 10.1, old Safari, and some IE browsers do not fully support 'readyState' or its values. "window.load" is a very old and very reliable page loader you should always fall back on.
window.onload = function () {
Start("Browser Loader : Window : window.onload (1)");
};
};
Note: When you run this script in a web browser, be sure to press F12 to pull up the browser tools screen and check the console tab to see the result. It will tell you at what stage the web page loader was triggered and when it called the 'Start()' script.
In most modern browsers (HTML5 or post-2010) it should be triggered as soon as the DOM or Document Object Model of HTML markup is rendered but the rest of the web page resources, CSS, images, video, and other files are still loading. In modern browsers this is usually between a readystate of "interactive" and "complete" and the DOM is built but the browser is still downloading other resource files. This allows your JavaScript to access and start manipulating the HTML tree or DOM very very early.
Older browsers like Internet Explorer v. 3-8 or Netscape, do not understand the advanced DOM checks so would require the full or "complete" load of the DOM and all page resources before calling your JavaScript.