I am a newbie of using libstreaming.
I am wondering if there is a way to use the libstreaming to pull streaming from established rtsp (internal ip) and use it with libstreaming to send it to WOWZA server.
So, here is my flow.
1) Connect to camera via Android’s wifi and get rtsp address
2) Use this rtsp address with libstreaming to send it over to WOWZA server via 4G cellular network. Found a way of activating WIFI and 4G at the same time within the phone.
But need help to use libstreaming with internally passed rtsp.
Rtsp will have
16:9 aspect ratio with 640x360, bit rate around 1640 kbps.
The stream is running on RTP transport; video part is encoded in H.264 with YUV 4:2:0 pixel format, 30 FPS frame rate.
Main question is if there is a pre-established rtsp connection with the camera via wifi, how do I send it to Wowza using libstreaming (or similar library) via 3g/4g cellular network? I wonder if there is an easy way. Do I need to re-packetize the current stream?
Any help will be much appreciated.
Thanks in advance.